Murder Hobos - Borderlands Edition

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Session 0
Roll them dice!

Tonight we began with ‘Session 0’ for my brand new home brew campaign titled Murder Hobos – Borderlands Edition!

You don’t know how long I’ve waited for this night lol. It’s been years in the making, already with a failed attempt to start up over a year ago. But as luck would have it, got a great group of guys together and we all had a blast! Kevin as the Human Ranger Giantslayer, Mark as the Elf Cleric, Mike as the Half-Orc Barbarian, Ronnie as the Dwarf Paladin, and 1 more character still to be rolled up! So we spent the night rolling up characters, step by step, and then we ran thru some example scenarios so they could get the feel of combat down.

BUT, unfortunately, the actual campaign will have to wait for a while. I’ve also been realizing another dream, and am now in the process of fleshing out a custom adventure module, Ziggurat of the Mad Metahedrons, based loosely on my all-time favorite D&D monster, the Modrons! My mentor and friend, Benoist Poire of GP Adventures, has graciously allowed me to place it in his world, The Hobby Shop Dungeon! So I went out and got a great group of people from the RPG community to help me flesh this out. Chet Minton is doing all the artwork, Dyson Logos did the artwork for the ziggurat and the maps, Glenn McClune will hopefully doing the battlemaps, and Benoist himself wrote up the new monsters! So that’s where the group comes in. Thru trial and error, they will be play testing my module to get it ready for publication by the summer! Very excited!

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